
Infinity Ziona
Privateers
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Posted - 2006.09.12 04:00:00 -
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Originally by: Tjarish So i have been thinking about thisą on a inty all missiles do the same dmg.. light, heavy or cruise itĘs the same dmg they do to an intercepter with a speed of 500+ and a signature of around 20.
Why do people not realize this is NOT FAIR.. If you want the big guns to kill small ships to, make it fair and LET TURRETS do the same.
In a inty anything bigger then a small turret will have as good as no chance doing dmg on a inty orbiting itą with missiles, hehe well you donĘt care, the dmg is all the same (the heavy missiles dmg penalty makes it gives almost the exect same dmg as a ligt and the same with cruise missiles)..
Soo am I the only one that things this is a problem ?! Things mend for bigger ships shouldnĘt be able to hit smaller ships with efficience, wich missile does more then wellą A inty trying to intercept a missile user no matter if its light, heavy or cruise missiles have just done its doom ( I AM TALKING ABOUT BIG SHIPS NOW, t1 and t2 frigs are small and yer should have the same chance as small turret have.) BUT IT SHOULD BE FAIR FOR BOTH MISSILES AND TURRETSą --------------------------------
one other thing.. shield boosters? Why is it that the best shield boosters gives 8,769.. shield back for each 1 energi used and gives 114 per 4 sec. While the best armour repaire only gives 2,6 armour back for each 1 energi and 117 each 4 secą Is it only me looking at this thinking WTF!!!!!
ThatĘs not fair, so now the caldari have the lame ass missiles (that no matter the size always gives the right dmg for the right ship). AND they have a tank that heals 3,37.. times more for each energi used (considering they DONĘT use energi on firering theyĘre missiles, then WTF is the matter with those devs that created this?! Just seem totally unlogic)..
Soo, what about getting the finger out from behind and FIX these exstreme unbalances hereą And MAYBE caldariĘs t2 frigs couldnĘt cost 3 times more then amarr (wich should say it all by itself, but SOME one is sitting on his hands SO TIGHT that they dissapiered up in his ass, and he refuses to make the chance on this issue)
Heavy, cruise and torps fire very slowly compared to smaller launchers so using heavies or cruise is not the same damage as if you were using lights.
Also its not about 'Fair' its about what your ship can do. Dont like what your ship can do, then get a different ship that can do things you do like. Since you seem to really like missiles you should fly a missile ship or a hybrid (missile, turret ship).
The Vagabond can cause some pretty serious problems and because of that its highly popular and expensive, you could argue thats not fair either, and that all other ships should be as difficult to catch as the Vaga. But if everything could do the same thing then there would only be one ship in EvE and that would be boring.
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